﻿using System.Windows.Input;

namespace UserInterface.Commands.Unit
{
    public static class AttackCommand
    {
        private static RoutedUICommand attack;
        static AttackCommand()
        {
            attack = new RoutedUICommand("Attack", "Attack", typeof(AttackCommand));
        }
        public static RoutedUICommand Attack { get { return attack; } }

    }
}
